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Pillars of Eternity II: Deadfire
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Pillars of Eternity
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Pillars of Eternity
Abilities
Abilities
Name
Use
Uses
On That Still Night, There Tolled A Bell
Active
One Dozen Stood Against the Power of the Saint
Active
Overwhelming Wave
Active
1 per encounter
Overwhelming Wave
Active
1 per rest
Overwhelming Wave
Active
1 per encounter
Paean to the Morning
Modal
Pain Block
Active
Pain Link
Active
Pames i Masek Lleow
Active
Paralyze
Active
Penetrating Shot
Modal
Pestilent Cloud
Active
Petrify
Active
Phantom Foes
Active
Piercing Attack
Modal
Pillar of Faith
Active
1 per rest
Pillar of Faith
Active
Plague of Insects
Active
Plague of Insects
Active
2 per encounter
Plague of Insects
Active
Play Dead
Active
2 per encounter
Prayer Against Fear
Active
Prayer Against Treachery
Active
1 per rest
Predator's Sense
Passive
Prestidigitator's Missiles
Active
1 per encounter
Prone
Active
Psychovampiric Shield
Active
Puppet Master
Active
Purge of Toxins
Active
3 per rest
Rally the Crag Ogres
Active
1 per rest
Ray of Fire
Active
1 per encounter
Ray of Pain
Active
1 per encounter
Reaping Knives
Active
Recall Agony
Active
1 per rest
Recall Agony
Active
Reckless Assault
Modal
Reckless Stride
Modal
Redirect
Active
1 per rest
Reinforcing Exhortation
Active
2 per encounter
Relentless
Active
1 per rest
Repulsing Seal Trap Attack
Active
Resilient Companion
Passive
Resonant Touch
Active
1 per encounter
Restore Critical Endurance
Active
1 per rest
Restore Light Endurance
Active
3 per rest
Restore Major Endurance
Active
1 per rest
Restore Minor Endurance
Active
2 per encounter
Restore Minor Endurance
Active
3 per rest
Restore Moderate Endurance
Active
1 per rest
Restore Spiritshift
Active
1 per encounter
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