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Pillars of Eternity II: Deadfire
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Pillars of Eternity
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Pillars of Eternity
Abilities
Abilities
Name
Use
Uses
Song of the Heavens
Passive
Soul Ignition
Active
Soul Shock
Active
Soul Whip
Passive
Speaker to the Restless
Active
2 per rest
Spell Holding: Nature's Trek
Active
1 per encounter
Spirit Shield
Active
2 per encounter
Spreading Plague
Active
1 per rest
Spreading Plague
Active
3 per rest
Stag Companion
Passive
Stag's Horn
Active
3 per encounter
Stag's Horn
Active
1 per rest
Stasis Shell
Active
Steps to the Wheel
Active
1 per rest
Stun
Active
Stunning Blow
Active
2 per encounter
Summon Companion
Passive
Summon Noble Creature
Active
1 per rest
Sunbeam
Active
3 per rest
Sundering Blow
Active
2 per encounter
Sunlance
Active
Superior Deflection
Passive
Suppress Affliction
Active
2 per rest
Sure-Handed Ila Nocked Her Arrows with Speed
Active
Swap Endurance
Active
1 per rest
Swift Aim
Modal
Swift Strikes
Active
Sworn Enemy
Active
1 per encounter
Take the Hit
Modal
Takedown
Active
2 per encounter
Taste of the Hunt
Active
1 per encounter
Taste of the Hunt
Active
Tenuous Grasp
Active
The Bite of Cold, the Cut of Wind
Modal
The Crash of Waves
Active
The Dance of Death
Modal
The Dichotomous Soul
Active
The Dragon Thrashed, The Dragon Wailed
Active
The Drums, They Sound Still
Active
The Drums, They Sound Still
Modal
The Fox from the Farmer Did Run and Leap
Active
The Golden Shore
Active
The Long Pain
Active
The Merciless Hand
Passive
The Nuitanri Gnash and Roar
Active
The Parade of Souls
Modal
The Quiet Slave Mantra
Modal
The Rising Tide
Modal
The Silver Knights' Shields Broke Both Arrow and Blade
Active
The Skein Between the Stars
Active
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