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Pillars of Eternity II: Deadfire
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Pillars of Eternity
Pathfinder: WotR
Pathfinder: Kingmaker
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Dishonored
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Pillars of Eternity
Abilities
Abilities
Name
Use
Uses
Gréf's Authority
Active
1 per encounter
Guardian Spirit
Active
1 per encounter
Guardian Spirit
Passive
1 per encounter
Guardian Stance
Modal
Gunner
Passive
Hale and Hardy
Passive
Halt
Active
1 per encounter
Harass
Active
Harbinger
Passive
Hastening Exhortation
Active
3 per rest
Heal Companion
Active
2 per encounter
Healing Chain
Active
2 per rest
Healing Chain
Active
1 per encounter
Healing Strike
Active
3 per rest
Heavy Cannon Blast
Active
1 per rest
Her Courage Thick as Steel
Active
Her Embrace, The Walls of our Home
Modal
Hobble
Active
Hold the Line
Passive
Holy Meditation
Active
Holy Meditation
Active
1 per encounter
Holy Power
Active
3 per rest
Holy Radiance
Active
1 per encounter
Hunter's Instincts
Passive
Hylea's Boon
Passive
Immunity: Hobbled
Passive
Immunity: Petrified
Passive
Immunity: Stuck
Passive
Infestation of Maggots
Active
1 per rest
Infuse With Vital Essence
Active
2 per encounter
Instill Doubt
Active
1 per encounter
Interdiction
Active
1 per encounter
Intimidating Presence
Passive
Into The Fray
Active
2 per encounter
Invisibility
Active
1 per encounter
Invoke Vessels
Active
Iron Wheel
Passive
Ironskin
Active
2 per rest
Jolting Touch
Active
3 per rest
Knock Down
Active
1 per encounter
Knock Down
Active
2 per rest
Knock Down
Active
2 per encounter
Lament for the Dying Flame
Active
Last Dog's Howl
Active
Lay on Hands
Active
2 per encounter
Leaden Words
Modal
Lesser Arkemyr's Dazzling Lights
Active
1 per rest
Lesser Burst of Summer Flame
Active
1 per rest
Lesser Concelhaut's Corrosive Siphon
Active
1 per rest
Liberating Exhortation
Active
2 per encounter
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