Skip to content
Pillars
Menu
Pillars of Eternity
Pillars of Eternity II: Deadfire
Tools
Histories
Sign in
Game databases
Game databases
Pillars of Eternity
Pathfinder: WotR
Pathfinder: Kingmaker
Disco Elysium
Zero Parades
Dishonored
Yakuza
Home
Pillars of Eternity II: Deadfire
Abilities and spells
Abilities and spells
Name
Class
Power level
Use
Raised Torment
Monk
5
Active
Ram's Sprint
Barbarian
6
Active
Rapid Recovery
Fighter
3
Passive
Ravenous Soul Hunger
1
Passive
Ray of Fire
Priest
3
Active
Ray of Fire
Wizard
2
Active
Ray of Fire
Active
Razorgill Dust
Active
Reaping Knives
Cipher
8
Active
Reaping the Whirlwind
Fighter
6
Passive
Rebirthing Exhortation
Paladin
6
Active
Recall Agony
Cipher
2
Active
Recompienza
1
Passive
Red Quickening
1
Active
Red Tear
1
Active
Reeling Blow
1
Active
Reflexive Mirror
Wizard
Passive
Reforge the Flesh
1
Passive
Refreshing Defense
Fighter
6
Active
Refusal
1
Active
Regenerate
Druid
8
Active
Reinforcing Command
Paladin
7
Active
Reinforcing Exhortation
Paladin
5
Active
Rejoice, My Comrades! Two Fingers of Daylight!
Chanter
3
Active
Rejuvenating Waters
1
Active
Relentless Storm
Druid
5
Active
Relentless Storm
1
Active
Remanding Exhortation
Paladin
6
Active
Renewal
1
Passive
Reny Daret's Ghost Spake, "I'll Catch You, Ben Fidel"
Chanter
3
Active
Repulsing Seal
Priest
2
Active
Repulsing Seal Trap Attack
Priest
2
Active
Resilient Companion
Ranger
1
Passive
Resonance
Monk
8
Passive
Resonant Touch
Monk
8
Active
Restore
Priest
1
Active
Resurrection
Priest
7
Active
Retribution
Paladin
1
Passive
Returning Storm
Druid
3
Active
Revenge of Skaen
Priest
9
Active
Revive Companion
Ranger
3
Active
Revive the Fallen
Priest
5
Active
Revive the Fallen
Active
Reviving Command
Paladin
6
Active
Reviving Exhortation
Paladin
4
Active
Rice
1
Active
Rice Wine
1
Active
Righteous Soul
Paladin
5
Passive
Rightful Vengeance
1
Passive
Ring the Bell
Rogue
5
Active
‹
1
…
17
18
19
20
21
…
29
›