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Bleak Oath

Quests

Type
Quest
Content
The White March Part II

Angry and more than a little drunk, a Stalwart villager by the name of Kern managed to inadvertently hire a Bleak Walker paladin to resolve a long-standing feud. The matter has now escalated beyond his control.

I met a dwarf named Kern in the Gréf's Rest. He begged me to find and stop Cevestin, a Bleak Walker paladin, before he can harm Haddi and his family. Haddi's house can be found to the east of Stalwart in Whitestone Hollow, close to a trade road.

Objectives

  1. Travel to Haddi's house.
  2. Search the house.
  3. Find Eska.
  4. Confront the paladins.
  5. Check up on Haddi.
  6. Return to Kern.

Endings

  1. Someone critical to this quest has died.
  2. With the paladins and Eska all dead, this matter has come to a bloody close.
  3. I told Kern the outcome of the battle with the Bleak Walker paladins. He was distraught at what his actions brought upon Haddi's family, and resolved to redeem himself if possible. For now, he thanked me for enacting some degree of justice.
  4. I told Kern the outcome of the encounter with the Bleak Walker paladins. He was very grateful to me for saving Eska's life, though he doubts the lad will ever forgive him for what befell his family.
  5. I decided that Bleak Walker associates could be useful, and convinced two of their number to turn on their leader. Eska hasn't survived the encounter- but I've come out of it with new allies.
  6. Kern was more than a little displeased to hear that I hired on the Bleak Walkers at the expense of Eska's life.
  7. I decided that Bleak Walker associates could be useful, and convinced two of their number to turn on their leader. Kern was pleased to hear that Eska survived the encounter.
  8. I slew the Bleak Walker paladins, saving Eska in the process. He was pleased to hear that Kern had paid for bringing so much death upon Eska's family- and very grateful for my intervention.
  9. I decided that Bleak Walker associates could be useful, and convinced two of their number to turn on their leader - much to Eska's consternation. The lad escaped unharmed, and I now have a paladin in my employ.
  10. Kern was more than a little displeased to hear that I hired on the Bleak Walkers at the expense of Eska's life. He even refused to pay. He came around.
  11. I slew the Bleak Walker paladins, saving Eska in the process. He was grateful for the rescue, though the death of his family weighed heavily on him.
  12. One of the locals in Whitestone Hollow was visited by ominous, armed strangers, and has not been seen since. His neighbors assume the worst.
  13. A home in Whitestone Hollow has become the site of a massacre. The perpetrators are long gone.