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Health

Cyclopedia

Category
Combat Mechanics

Health represents a character's short-term survivability.

Damage that is not reduced by a character's Armor Rating goes straight to their Health. Potions and healing magic (such as from a paladin, priest, or druid) can restore Health in combat. When a character's Health reaches 0, he or she will be Knocked Out. A Knocked Out character can be brought back in combat through the use of a Revive ability. Otherwise, characters will regain all of their Health at the end of combat (assuming they're on the winning side).